Our community has survived internal sabotage & players that seem only seem to want to cause problems. We have come out of it stronger and NoR is a fun place again now that we are free of these elements. As we continue our rebound, we are noticing patterns of old appearing from certain "new" players. We strive to continue what is SL's most fair, sane and consistent set of rules along side the most admin accountability. NoR has become fun again, this policy is meant to allow that to continue. Thanks.
The terrorist demands not being met they made good on their threat to reign down fire. Who they are is unknown but several groups are taking responsibility and accusations are flying.
((This event is tied in with the new build for remembrance. The current build will remain in place for shots we may need for the next video release. It will be some time before that is released but the build will start to be replaced in days. Since the city was nuked RP wise it should be treated that it was destroyed and the new build is merely another nearby city of the Plex that is connected via City Deep. In the meantime, City Deep and the Icarus Station are open for your RP and investigation as to what happened. Enjoy))
The year 2009 has been an eventfull years with a lot of ups and down... Our world and community has been subjected to rapid expansion, the of our combat system, an exodus of players and internal termoil during the first (and partly second) halve of 2009 which has had a major impact on NoR of which the marks are still visible today. But NoR and its NoRians have proven to be strong, resilliant and relentless once again; And as we had to discard the old the changes for the future were set in motion. The second halve of 2009 has been period of change. The discarding and abandoning of the old as the changes and preperations for the future were made...
The DCS2 system was prepared and released in NoR and though it took a while to tune, I am confident enough to say that we have a well balanced system which is unatractive for those wanting to create god like characters by exploiting game mechanics (certain game elements are still being looked into) while the system itself has more depth and a lot more fair for those with lesser hardware. Staff and Management has been rejuvenated with fresh ideas and the right motivations and intentions The amount of Sims have been decreased to ensure financial security and property value for the future and several projects to bring staff closer to the community again are paying off. But most important and for me very motivating has been the support and feedback of those remaining. Their... Your efforts and willingness to help, support and make this a better place again is what kept Staff and NoR going... a BIG thank you goes from NoR mmanagement to our volunteers... The ADMINS, Mentors, other staff members, landowners and last but not least the faction leaders and the NoR community itself for their efforts and support to NoR and Staff efforts.
NoR maturerd over the last few months... Lessons have been learned from the past and efforts are constantly made to prevent makeing the same mistakes twice. Staff has not been deaf and the information passed to the community has increased, just as the community (leaders) are being involved/informed more in the heading and desissions made about game play and NoR itself. The DCS2 Sim API (though currently being reworked due to DCS2 updates) has been made available for factions/land owners with the hazard prims and more is to come... Makeing the entirety of NoR a much more interesting and interactive place to play and live.
NoR maturerd, the community maturerd and I am happy and proud to see that most understand that the game is not about winning, but about playing the game together in a respectfull and friendly OOC environment with increasingly improveing and creative roleplay in both quality and amount. And those who don't get it I see being corrected by the community itself a lot more nowadays instead of Staff who has made OOC disrespect a high priority item, but always with the intention to correct and educate. I see disputed being talked out, mistakes being forgiven and a more fun place to roleplay overall... It pleases me to say that our numbers are still increasing and it has been a great motivator to see a lot of new players comming to NoR as well as old NoRians returning.
2010 will be a year where we continue where we left in 2009... Makeing NoR a better place to live and play in. The first part of 2010 is promising to be very exciting... Link and could have a lot of consequences... Some great events and festivals comming up and I might drop in another Dagger contest in the first quarter of 2010 once the API is fully integrated in the sims. Talking about the API... DCS2 has announced some great new updates as well and we'll be getting a lot of the "featurers' we lost with WARPS back as well as some exciting new elements to enhance RP with the system. 2009 was rough... educational but a rough period... but we learned, we grew and are still growing... The setbacks we had in 2009 did not break the community or Staff... It taught us wise lessons and motivted us to start the processes that not only kept NoR going, but gave us the oppertunities to lay the foundations to make NoR better then it ever was in 2010.
I am looking forward to it and hope you will all have a great 2010 in NoR.
((The following is in character information that was distributed around NoR in various methods. It is presumed common knowledge BUT you are free to role play lack of knowledge. Those that visit our website are getting the heads up to this before we announce it in the groups. Membership has its privileges after all :) )).
Whatever your beliefs, the NoR staff wishes you and yours a safe and Happy Holidays. Lets get those positive vibes going so we can really get 2010 rolling right!
Its back..!!! The dagger is up to grabs once more...
Starting Saturday the 12th at 12 pm slt and running till Sunday 12 pm slt.
Find it, hold it and win!!!
Goal
The dagger (a real dagger in game) will be placed in a sim to be announced at the beginning of the event. The goal for the factionss is to find the dagger, touch it (left click it until your name appears in the hover text about it) and hold it as long as they can during a period of 24 hours!!! The faction that holds it the longest wins...
Rules:
- The Dagger contest is between NoR Factions (not race group)
- Faction members can be any level to join in. Usage of Alts, for the sake of fairness, are NOT allowed to be used to fight or heal.
- Factions must be registered on www.landofnor.com prior to the start of the event.
- Once defeated you are to leave (teleport out of) the sim the dagger is in immediately. This includes vampires & nekos that self revive, you are still required to leave. The DCS weakened/non com state after revive will be activated for the duration of the event.
- No sitting on or rezzing prims over the dagger
- No team member is allowed to accept non-team member assistance during the event. This will result in team disqualification and disciplinary action against anyone involved.
- A player may only fight for ONE faction.
- Yes... we are aware that teams might/could/will be uneven...
Prizes:
- 1st: 1 whole level for each faction member
- 2nd: 2500 xp per faction member
- 3rd: 1000 xp per faction member
Tips and such:
- Individual levels matter very little
- Picking a team that functions as a team is more important
- Strategy involves time management & team design
- Using classes that complement others is key to building a winning team.
- Practice!!!!!!!!!!!!!!!!!!!!!!!!
Simple: Change. During the coming week we will be reconfigure NoR’s sims to what should be its final setting. We wanted to reduce sims due to world & SL economy issues for a year, we contracted more then we expected with the split. However, things are stabilizing nicely now. Player numbers are up & the quality of the players is outstanding. NoR is a fun place again. A lot of stuff is in the works, 2010 is going to be interesting indeed. Many more announcements to come. Enjoy the ride
For those of our community that celebrate Thanksgiving, may you have a good and safe one. For those of you that do not, we will just have to be thankful for having you in the community.
The Space Station above Remembrance nears completion now the new Community Center is getting shape. Various promotion campaigns have started to get new players into NoR and our numbers grow steadilly. We realize that NoR has a long history and many events have gone forgotten in time. As a reminder for older players and to help new players get started and understand what happened in NoR I wrote a summary of NoR history. I kept it as objective and neutral as possible without going into details... Those can be found here on the forum deep in the rp logs.
Enjoy the read,
Bizarre Obscure
The predicted End of Days came and went quietly. Humanity warred among itself even taking its fights to the stars. The Angels stepped forth into the world through long sealed portals. The world paused, and then rejoiced at the confirmation of Faith. The elation faded quickly, turning into suspicion then fear as the Angels took little notice of humanity and the cold realization that where one thing exists so must its opposite. These Angels were not the protectors of humanity, they were warriors of the Armageddon and they had an enemy. Demons and all those touched by evil.
Caught between a war of Titans, society collapsed, with humanity struggling to survive. Into this chaos Vampires woke from their centuries of sleep with promises of immortality to the disenchanted Lycans and Nekos prowling the streets while other races of Lore step from the portal. The ultimate Jihad, the War of the Armageddon, The Apocalypse rages on!
During the high point of the Pogrom, where high populace cities were being ravaged by Angels and Demons alike, several governments agreed in secret to a show of Terran might and unity. On the same day, on the same hour, on the same minute seven nuclear devices were detonated, unannounced, killing any and all caught in its wake. Despite taking place during the day in some locations it became known as the Eve of Atom. The idea worked as open hostilities virtually ceased overnight and the hot war went very cold.
That is where it all started for NoR as we know it now... The relative peace of the cold war allowed these new races to settle on the scorned land and occupy the ruins of the city to build their empire, use it as hunting and feeding grounds or simply as a place to hide and fight for survival. First to achieve dominance over the lands were the Vampires of Remembrance; their numerous forces raided the lands in Remembrance during its endless night and submitting the Demon Horde to their will. The Vampires dominance and actions in the land preempted in the creation of the Rejects who aided the free Demons to free the Demons of the Horde from the Vampires of Remembrance, secretly supported by Demons from other regions.
A dawn of a new era for the other races started as well as they settled themselves in the city. The Dominion was born from the flock of Angels appearing in the land and the proud, but mad Malkavians found shelter with the Vampire of Remembrance. After the Horde was freed they were disbanded and became the Vengeance Brood. Aided with Malkavians support the Vampires in Remembrance raided and ruled the lands once more. Though stripped of their Demon servants their numbers were numerous again, filling them with confidence and strength. The fights were fierce and lasted many months while both Demon and Angel diplomats were trying to separate the Malkavians from the Vampires of Remembrance. Ironically, despite all efforts it was the Vampires own infighting causing the rift which the alliance could widen that eventually drove them apart.
The Vengeance Brood had disbanded and reformed itself into the Demons of NoR, spearheaded by the Legion of the Damned, not long after the Vampires of NoR were beaten into submission. The Lycans managed to get a strong position of influence and power in the nation under the guidance of Pack Corvinius and others joined groups and families of mixed races such as the Crimson Kingdom or Witches of the Observatory, but the peace resulting from the new found balance in Remembrance lasted not more then a few days. Fights between the Rejects and the Dominion broke out and the Demons of NoR were drawn into a war with the Malkavians. Two fights that were soon fought as one after the Dominion and Malkavians joined forces against the Rejects and Demons starting off an age of hostilities in the Nation of Remembrance that would be the background of events lasting years and stretching to the recent past. The guns of war only silencing when the entirety of the Nation was being threatened with potential invasions of foreign factions or the appearance of the mysterious Ichor being who managed to reduce the joined forced of the Nation of Remembrance to scrap metal in minutes before he was finally beaten.
Despite the bloody war the Nations population grew fast... Various Vampire houses, Neko packs, Demon hordes and families of mixed races settled themselves in the nation during these days. Some were crushed under the weight of the war before getting a size of importance; others flourished and grew rapidly under the harsh conditions. The war ended after the majority of houses and factions allied themselves in the Axis of Evil against the Malkavian and Dominion forces who were eventually beaten and left the Nation... But not all... Some small groups and individuals stayed. House Giovannie absorbed a large number of young Malkavians and turned into the Drakula while others found a new home amongst their own race or started their own family in the Nation of Remembrance like the Tzildaris Vampires. The remaining Angels of NoR organizing themselves in the Sentinels.
A short period of relative peace fell over the Nation of Remembrance as the families and houses took the time to recover from the war and the nation started to reorganize themselves. Families were disbanded and new houses and families came to the scene like the Vashar, Lacedaemons, Chaos Marines and the Cult of Vampires just to name a few. And as the (former) AXIS factions recovered from the war a Resistance was started against the dominant forces in the nation. A new war of epic proportions was hanging over the Nation of Remembrance as the Drakula vampires who had grown enormous started aggressive raids in the lands. The smaller, reformed and hollowed out families and houses were no match for the Drakula forces and though it didn't take long till old friends and allies had found themselves they lacked training and routine to make a fist.
As predicted, the war became long and bloody tearing up families and crushing entire clans in its wake. Many months passed until the Drakula Vampires could be forced back onto their own soil in Vampire, but not defeated. It took another few months of fighting and diplomatic pressure which resulted in the choice from the Drakula command to withdraw their forces. The Nation of Remembrance entered a period of change accompanied by relative peace was it not that the Nation was visited by pink mutants of amazing strength, dropped by orbital landing ships with a sinister objective. After they achieved their goals they destroyed their temporary base in Sulin on the new found continent of Megapolis. Those staying behind from the Drakula vampires found homes in factions all over the nation or joined new families like the Immortals and the returned Malkavian delegation who eventually settled themselves on the new continent.
With the major wars behind us and majority of the remains of the Resistance forces resettled on the continent of Megapolis the Nation of Remembrance entered a period of relative calm, fights limiting to cross continent raids and relative small scale assaults at first. This calm was used by many houses and families to reform and reorganize. The Legion of the Damned that disbanded at the end of the Drakula war was recast in the Legion Legacy and started to work on a new Demonkind, the Drow settled themselves and even more exotic beings like the Machina and Elfin appeared in the Nation of Remembrance. But what started small didn't stay small. The small raids became organized attacks and the guerilla war threatened to escalate into a full scale war again... But none could foresee what happened next.
<< More details about the current phase of the NoR role-play can be found on the forum and in the PaNoRama magazine sold (L$1,-) in NoR >>
Whether it was a plague that was raging through the nation, the discovery of the huge Space Station or the INFERNALS attacking out of nowhere or perhaps a nuclear device or the casualties of many years of wars finally revealing themselves... Nobody knows for sure. The new continent disappeared as mysteriously as it once appeared the Space Station dooms over Remembrance and the city is plagued by these strange bugs. What has happened? What are these infernals? Who made them? Why are they here? Why now? When...? More questions then answers and the Infernals keep growing stronger. And why are the Demons and Angels at each others throat again? Some feel they need to join the infernals side; others joined forces in order to find ways to destroy these bugs while others try to pick up their everyday lives again and build an existence during these violent days of the Armageddon.
It is my pleasure to announce we have a new general manager and head of admins. Please congratulate our new GM, Bizarre Obscure & our new head admin, Baskers Deluca. They have some really exciting ideas and plans for the coming months.
On a related note, with these 2 capable people in charge I will largely be stepping back to address RL issues. I will still very much be in the loop on things but I am letting some fresh blood bring in new ideas for our community while I deal with RL.
Ok so we have our first IC NoR themed wee nasty NPC. There are 5 spawners in Rem with a spawn clock of 20-30 minutes. This will be a constant. There will be times when we up this a lot for some fun but now there will always be something to do and earn extra XP. Please thank Kitty Mantel, her designs are rather fantastic. Ill be working up a Encyclopedia entry for them soon.
We also have some other badies coming but for now you all play with the Infernals. We are working up a encyclopedia entry on them but did not wait to start letting you all have fun. The basic premise is these are non-sentient creatures accessing our realm through some other means then the portals (though the timing of the reopening of the portals and their appearance is undeniable). They are very aggressive, powerful and usually attack in numbers. While it is unknown precisely what their motivation is, certain logical guesses can be made: Mating or food.
tuesday serevi 09/03/2010 22:47 *by direct orders from brother heavy... runs over and gives baskers a big hug*
Baskers Deluca 07/03/2010 13:50 *washes her hand* Damn Floater....
Amanda Ellis 07/03/2010 13:40 *is dragged from the sofa by Baskers and thrown over her knee to be given a damn good Spanking*
JDLlewellyn 07/03/2010 03:07 Hey! Leave jesus alone back there!
Amanda Ellis 06/03/2010 14:47 squeeks and hides behind the sofa.
Baskers Deluca 06/03/2010 14:27 Amanda needs a damn thorough spanking.
Amanda Ellis 06/03/2010 13:20 is learning she can't keep up with Baskers on a pub crawl - she's SUCH a lightweight.
Bullly 05/03/2010 21:27 *lights up a dried out index finger after a year under his sofa, blow s smoke rings into the air and takes in the revamped city sites smiling*
SophieB 03/03/2010 14:43 aww Lil who tried? tell me, I'll impale him!
lillianfitzpatrick 03/03/2010 13:08 Because you can't keep a good angel down, silly vamp!